Thursday, September 26, 2013


Violent video games are just games! People who blame shootings on video games are overlooking the real problems around the world. There are millions of people who don't act violently. Also there has been scientific studies’ being continually done. As a result there hasn't been any major proof that violent video games cause people to be violent

Studies have consistently shown that although these games may seem offensive to many of us, they do not harm the human brain or increase the likelihood of violent acts. Fast-moving action video games are linked with positive intellectual outcomes. Playing action computer games, as opposed to puzzle or strategy, leads to an development in how well we pay attention, how quickly we can react, how sensitive we are to images and how accurately we can sort out information. 

Video games are becoming more graphically sophisticated but not, as people claim, more violent. Attacks on games for alleged effects of their violent content is simply another stage in the history of media criticism. People need to realize that media content does not determine individuals' behaviour.

There are people who play video games regularly, and a significant number of these games contain increasingly realistic representations of violence. Numerous findings do exist, but theories that suggest, and empirical evidence that demonstrates a positive connection between playing violent video games and aggressive tendencies dominate the scientific literature. However, effect sizes are rather small, and the question of causality has not yet been answered sufficiently.

Violent video games on youth violence still remains an issue of concern. Studies of video game violence effects have been conducted, none have employed well validated measures of youth violence, nor considered video game violence effects in context with other influences on youth violence such as family environment, peer delinquency, and depressive symptoms. Neither video game violence exposure, nor television violence exposure, are potential predictors of serious acts of youth aggression and violence. 

Although new studies have shown to find aggressive behavior among kids who play ultraviolent games. Study also shows that children who play more violent video games see the world as a more unfriendly place: They get into more arguments with teachers, are more likely to be involved in fights and get poor grades. Violent video games such as the series 'GTA' have a much more damaging effect on children than parents would like to believe.